//----------------------------------------------------------- // //----------------------------------------------------------- class ZombieGoreFast_XMas extends ZombieGorefast; #exec OBJ LOAD FILE=KF_EnemiesFinalSnd_Xmas.uax #exec OBJ LOAD FILE=KF_Specimens_Trip_XMAS_T.utx static simulated function PreCacheMaterials(LevelInfo myLevel) {//should be derived and used. myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_XMAS_T.GingerFast.GingerFast_cmb'); myLevel.AddPrecacheMaterial(Combiner'KF_Specimens_Trip_XMAS_T.GingerFast_env_cmb'); //myLevel.AddPrecacheMaterial(Texture'KF_Specimens_Trip_XMAS_T.GingerFast_cmb'); } DefaultProperties { Mesh=SkeletalMesh'KF_Freaks_Trip_Xmas.GingerFast' Skins(0)=Combiner'KF_Specimens_Trip_XMAS_T.GingerFast.GingerFast_cmb' DetachedArmClass=class'SeveredArmGorefast_XMas' DetachedLegClass=class'SeveredLegGorefast_Xmas' DetachedHeadClass=class'SeveredHeadGorefast_XMas' HitSound(0)=Sound'KF_EnemiesFinalSnd_Xmas.Gorefast_Pain' AmbientSound=Sound'KF_EnemiesFinalSnd_Xmas.Gorefast_Idle' ChallengeSound(0)=Sound'KF_EnemiesFinalSnd_Xmas.Gorefast_Challenge' ChallengeSound(1)=Sound'KF_EnemiesFinalSnd_Xmas.Gorefast_Challenge' ChallengeSound(2)=Sound'KF_EnemiesFinalSnd_Xmas.Gorefast_Challenge' ChallengeSound(3)=Sound'KF_EnemiesFinalSnd_Xmas.Gorefast_Challenge' MoanVoice=Sound'KF_EnemiesFinalSnd_Xmas.Gorefast_Talk' DeathSound(0)=Sound'KF_EnemiesFinalSnd_Xmas.Gorefast_Death' JumpSound=Sound'KF_EnemiesFinalSnd_Xmas.Gorefast_Jump' MeleeAttackHitSound=sound'KF_EnemiesFinalSnd_Xmas.Gorefast_HitPlayer' MenuName="Christmas Gorefast" }