class GUISelectClassList extends GUIVertList; var array< GUIClassSelectable > Elements; event InitComponent(GUIController MyController, GUIComponent MyOwner) { OnDrawItem=DrawBuyItem; Super.InitComponent(MyController,MyOwner); } function Clear() { if (Elements.Length == 0) return; Elements.Remove(0,Elements.Length); ItemCount = 0; IndexChanged(self); Super.Clear(); } function Add(GUIClassSelectable Item) { local int NewIndex,PointValue,ComparePointValue; PointValue=Item.cost; if (Elements.Length > 0) { while (NewIndex < Elements.Length) { ComparePointValue=Elements[NewIndex].cost; if(ComparePointValue >= PointValue) break; NewIndex++; } } else NewIndex = Elements.Length; Elements.Insert(NewIndex, 1); Elements[NewIndex] = Item; ItemCount = Elements.Length; if (NewIndex == 0) SetIndex(0); else if ( bNotify ) CheckLinkedObjects(Self); if (MyScrollBar != None) MyScrollBar.AlignThumb(); } function string GetItemAtIndex( int idx ) { return Elements[idx].ItemName; } function SelectNewItem(GUIComponent Sender) { if(GUIClassMenu(PageOwner) == None) return; if(Elements.Length <= 0) GUIClassMenu(PageOwner).NewInfo(None); else GUIClassMenu(PageOwner).NewInfo(Elements[Index]); } function DrawBuyItem(Canvas c, int Item, float X, float Y, float W, float HT, bool bSelected, bool bPending) { local string tString; local float Iheight,Itop,Ileft,Iwidth; local eMenuState drawState; if(!bSelected) drawState = MSAT_Blurry; else drawState = MSAT_Watched; Iheight = HT*0.808917; Itop = Y+(HT-Iheight)/2; Ileft = X; Iwidth = W; SectionStyle.Draw(c,drawState,Ileft,Itop,Iwidth,Iheight); Ileft = X*1.05; Iwidth = W-((ILeft-X)*2); //Draw our nickname tString = GetItemAtIndex(Item); SectionStyle.DrawText(c,MSAT_Blurry,Ileft,Itop,Iwidth,(Iheight/2),TXTA_Center,tString,FNS_Medium); //Draw cost string tString = "Cost:"@Elements[Item].cost; SectionStyle.DrawText(c,MSAT_Blurry,Ileft,Itop+(Iheight/2),Iwidth,Iheight/2,TXTA_Left,tString,FNS_Medium); //Draw Weight string tString = "Weight:"@Elements[item].weight; SectionStyle.DrawText(c,MSAT_Blurry,Ileft,Itop+(Iheight/2),Iwidth,Iheight/2,TXTA_Right,tString,FNS_Medium); } function float BuyItemHeight(Canvas c) { if(GUIBuyItemsBox(MenuOwner) != None) return MenuOwner.ActualHeight() * 0.25; else return 0; } defaultproperties { GetItemHeight=GUISelectClassList.BuyItemHeight StyleName="ItemBoxInfo" OnChange=GUISelectClassList.SelectNewItem }