// ==================================================================== // Modified by Marco // ==================================================================== class MVMultiColumnList extends MapVoteMultiColumnList; //------------------------------------------------------------------------------------------------ function DrawItem(Canvas Canvas, int i, float X, float Y, float W, float H, bool bSelected, bool bPending) { local float CellLeft, CellWidth; local eMenuState MState; local GUIStyles DrawStyle; if( VRI == none ) return; // Draw the selection border if( bSelected ) { SelectedStyle.Draw(Canvas,MenuState, X, Y-2, W, H+2 ); DrawStyle = SelectedStyle; } else DrawStyle = Style; if( !VRI.MapList[MapVoteData[SortData[i].SortItem]].bEnabled ) MState = MSAT_Disabled; else MState = MenuState; GetCellLeftWidth( 0, CellLeft, CellWidth ); DrawStyle.DrawText( Canvas, MState, CellLeft, Y, CellWidth, H, TXTA_Left, VRI.MapList[MapVoteData[SortData[i].SortItem]].MapName, FontScale ); GetCellLeftWidth( 1, CellLeft, CellWidth ); DrawStyle.DrawText( Canvas, MState, CellLeft, Y, CellWidth, H, TXTA_Left, string(VRI.MapList[MapVoteData[SortData[i].SortItem]].PlayCount), FontScale ); GetCellLeftWidth( 2, CellLeft, CellWidth ); DrawStyle.DrawText( Canvas, MState, CellLeft, Y, CellWidth, H, TXTA_Left, string(VRI.MapList[MapVoteData[SortData[i].SortItem]].Sequence), FontScale ); GetCellLeftWidth( 3, CellLeft, CellWidth ); DrawStyle.DrawText( Canvas, MState, CellLeft, Y, CellWidth, H, TXTA_Left, KFVotingReplicationInfo(VRI).RepArray[MapVoteData[SortData[i].SortItem]], FontScale ); } //------------------------------------------------------------------------------------------------ function string GetSortString( int i ) { local string ColumnData[5]; ColumnData[0] = left(Caps(VRI.MapList[MapVoteData[i]].MapName),20); ColumnData[1] = right("000000" $ VRI.MapList[MapVoteData[i]].PlayCount,6); ColumnData[2] = right("000000" $ VRI.MapList[MapVoteData[i]].Sequence,6); ColumnData[3] = KFVotingReplicationInfo(VRI).RepArray[MapVoteData[i]]; if( Left(ColumnData[3],1)==Chr(0x1B) ) ColumnData[3] = Mid(ColumnData[3],4); // Remove color code from sorting. return ColumnData[SortColumn] $ ColumnData[PrevSortColumn]; } defaultproperties { ColumnHeadings(3)="Rating" InitColumnPerc(0)=0.500000 InitColumnPerc(1)=0.150000 InitColumnPerc(2)=0.150000 InitColumnPerc(3)=0.200000 ColumnHeadingHints(3)="User rating for the maps." }