class ACTION_KFHardChangeMap extends ScriptedAction; function bool InitActionFor(ScriptedController C) { local PlayerController CP; ForEach C.AllActors(class'PlayerController',CP) { CP.ConsoleCommand("DISCONNECT"); //CP.ConsoleCommand("OPEN Entry?Game=KFMod.KFCinematicGame"); return false; } } function string GetActionString() { return ActionString; } defaultproperties { ActionString="Main menu" }