//============================================================================= // Bat Pickup. //============================================================================= class BatPickup extends KFWeaponPickup; defaultproperties { Weight=3.000000 cost=100 PowerValue=35 SpeedValue=56 RangeValue=-20 Description="This bit of broken pipe looks like it was pried from a gas-line." ItemName="Broken Pipe" ItemShortName="Broken Pipe" InventoryType=Class'KFMod.Bat' PickupMessage="You got a broken pipe." PickupSound=Sound'PatchSounds.pickupm2-2' PickupForce="AssaultRiflePickup" StaticMesh=StaticMesh'KillingFloorStatics.BatGround' CollisionRadius=28.000000 CollisionHeight=5.000000 EquipmentCategoryID=0 CorrespondingPerkIndex=4 }