//============================================================================= // CamoM4AssaultRifle //============================================================================= // An M4 Assault Rifle //============================================================================= // Killing Floor Source // Copyright (C) 2013 Tripwire Interactive LLC // - Jeff Robinson //============================================================================= class CamoM4AssaultRifle extends M4AssaultRifle config(user); #exec OBJ LOAD FILE=KillingFloorWeapons.utx #exec OBJ LOAD FILE=KillingFloorHUD.utx #exec OBJ LOAD FILE=Inf_Weapons_Foley.uax defaultproperties { SkinRefs(0)="KF_Weapons_camo_Trip_T.Weapons.m4_camo_cmb" SkinRefs(1)="KF_Weapons2_Trip_T.Special.Aimpoint_sight_shdr" // TODO: CHANGE? CustomCrossHairTextureName="Crosshairs.HUD.Crosshair_Cross5" FireModeClass(0)=Class'KFMod.CamoM4Fire' SelectSoundRef="KF_M4RifleSnd.WEP_M4_Foley_Select" Description="A camouflaged compact assault rifle. Can be fired in semi or full auto with good damage and good accuracy." PickupClass=Class'KFMod.CamoM4Pickup' AttachmentClass=Class'KFMod.CamoM4Attachment' ItemName="Camo M4" MeshRef="KF_Wep_M4.M4_Trip" // TODO: CHANGE? HudImageRef="KillingFloor2HUD.WeaponSelect.M4Camo_unselected" SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.M4Camo" TraderInfoTexture=texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_M4Camo' appID=258752 }