//============================================================================= class KFHorzineSoldier extends KFHumanPawnEnemy; defaultproperties { WeaponType=Class'Bullpup' GroundSpeed=270.000000 WaterSpeed=250.000000 AirSpeed=250.000000 JumpZ=300.000000 MaxFallSpeed=6000.000000 BaseEyeHeight=44.0 EyeHeight=44.0 HealthMax=125.000000 Health=125 Mesh=SkeletalMesh'KF_Soldier_Trip.British_Soldier1'//SkeletalMesh'KFSoldiers.Soldier' Skins(0)=Combiner'KF_Soldier_Trip_T.Uniforms.brit_soldier_I_cmb'//Texture'KFPatch2.Horzine' //Skins(1)=Texture'KFPatch2.JimBadge' //Skins(2)=Shader'KFPatch2.HorzineGMShader' bMuffledHearing= false bLOSHearing = true Alertness = 1 HearingThreshold = 2500 }