// Knife Stab // class KnifeFireB extends KFMeleeFire; defaultproperties { MeleeDamage=55 WideDamageMinHitAngle=0.7 DamagedelayMin=0.60 DamagedelayMax=0.60 hitDamageClass=Class'KFMod.DamTypeKnife' FireAnim="Stab" FireRate=1.1 BotRefireRate=1.1 MeleeHitSounds(0)=Sound'KF_KnifeSnd.Knife_HitFlesh' HitEffectClass=class'KnifeHitEffect' }