class MeleeDirtHitEmitter extends DirtHitEmitter; defaultproperties { // ImpactSounds(0)=Sound'KFWeaponSound.MeleeHitGround' // ImpactSounds(1)=Sound'KFWeaponSound.MeleeHitGround2' // ImpactSounds(2)=Sound'KFWeaponSound.MeleeHitGround' // ImpactSounds(3)=Sound'KFWeaponSound.MeleeHitGround2' }