//============================================================================= // ParamedicSpecies //============================================================================= // Species type for paramedic players //============================================================================= // Killing Floor Source // Copyright (C) 2009 Tripwire Interactive LLC // - John "Ramm-Jaeger" Gibson //============================================================================= class ParamedicSpecies extends HazmatSpecies; defaultproperties { SleeveTexture=Texture'KF_Weapons2_Trip_T.hands.Paramedic_Hands_1st_P' DetachedArmClass = class'SeveredArmParamedic' DetachedLegClass = class'SeveredLegParamedic' }