//============================================================================= // SPShotgunPickup //============================================================================= // Steampunk Shotgun Pickup. //============================================================================= // Killing Floor Source // Copyright (C) 2013 Tripwire Interactive LLC // - John "Ramm-Jaeger" Gibson //============================================================================= class SPShotgunPickup extends KFWeaponPickup; defaultproperties { Weight=10.000000 cost=2000 AmmoCost=30 BuyClipSize=10 PowerValue=60 SpeedValue=50 RangeValue=20 Description="A device for throwing lead and getting sodding enemies out of your face." ItemName="Multichamber ZED Thrower" ItemShortName="M.C.Z. Thrower" AmmoItemName="M.C.Z. Drum" AmmoMesh=none InventoryType=Class'KFMod.SPAutoShotgun' PickupMessage="You got the Multichamber Lead Thrower." PickupForce="AssaultRiflePickup" StaticMesh=StaticMesh'KF_IJC_Summer_Weps.Jackhammer' DrawType=DT_StaticMesh CollisionRadius=35.000000 CollisionHeight=5.000000 PickupSound=Sound'KF_SP_ZEDThrowerSnd.KFO_Shotgun_Pickup' EquipmentCategoryID=3 CorrespondingPerkIndex=1 }