//============================================================================= // Scythe Pickup. //============================================================================= class ScythePickup extends KFWeaponPickup; defaultproperties { Weight=6.000000 cost=2500 PowerValue=70 SpeedValue=25 RangeValue=-20 Description="It's a scythe. Long handle. Long blade. Good for reaping corn, wheat - or shambling monsters." ItemName="Scythe" ItemShortName="Scythe" InventoryType=Class'KFMod.Scythe' PickupMessage="You got the Scythe." PickupForce="AssaultRiflePickup" StaticMesh=StaticMesh'KF_IJC_Halloween_Weps.scythe_pickup' CollisionRadius=27.000000 CollisionHeight=5.000000 CorrespondingPerkIndex=4 PickupSound=Sound'KF_KatanaSnd.Katana_Select' }