class RocketLauncherProjWTFExplosion extends Emitter; defaultproperties { Begin Object Class=SpriteEmitter Name=InitialFireBlast UseColorScale=True FadeOut=True RespawnDeadParticles=False SpinParticles=True UniformSize=True AutomaticInitialSpawning=False BlendBetweenSubdivisions=True ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255)) ColorScale(2)=(RelativeTime=0.667857,Color=(B=89,G=172,R=247,A=255)) ColorScale(3)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255)) MaxParticles=500 StartLocationShape=PTLS_Sphere SphereRadiusRange=(Min=1.000000,Max=1.000000) SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000)) StartSizeRange=(X=(Min=600.000000,Max=600.000000),Y=(Min=600.000000,Max=600.000000),Z=(Min=600.000000,Max=600.000000)) InitialParticlesPerSecond=5000.000000 Texture=Texture'KillingFloorTextures.LondonCommon.fire3' TextureUSubdivisions=4 TextureVSubdivisions=4 LifetimeRange=(Min=0.300000,Max=0.300000) StartVelocityRange=(X=(Min=-7000.000000,Max=7000.000000),Y=(Min=-7000.000000,Max=7000.000000),Z=(Min=7000.000000)) End Object Emitters(0)=SpriteEmitter'MRLWTF.RocketLauncherProjWTFExplosion.InitialFireBlast' Begin Object Class=SpriteEmitter Name=GroundSmokeRingExpanding UseColorScale=True FadeOut=True RespawnDeadParticles=False SpinParticles=True UniformSize=True BlendBetweenSubdivisions=True ColorScale(1)=(RelativeTime=0.300000,Color=(B=155,G=155,R=255)) ColorScale(2)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255,A=255)) MaxParticles=300 StartLocationShape=PTLS_Sphere SphereRadiusRange=(Min=1.000000,Max=1.000000) SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000)) StartSizeRange=(X=(Min=300.000000,Max=300.000000),Y=(Min=300.000000,Max=300.000000),Z=(Min=300.000000,Max=300.000000)) ParticlesPerSecond=100.000000 Texture=Texture'kf_fx_trip_t.Misc.smoke_animated' TextureUSubdivisions=8 TextureVSubdivisions=8 LifetimeRange=(Min=2.000000,Max=2.000000) StartVelocityRange=(X=(Min=-1000.000000,Max=1000.000000),Y=(Min=-1000.000000,Max=1000.000000)) End Object Emitters(1)=SpriteEmitter'MRLWTF.RocketLauncherProjWTFExplosion.GroundSmokeRingExpanding' Begin Object Class=SpriteEmitter Name=SmokeColumnUpwards UseColorScale=True FadeOut=True RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UniformSize=True BlendBetweenSubdivisions=True Acceleration=(Z=-50.000000) ColorScale(1)=(RelativeTime=0.300000,Color=(B=155,G=155,R=255)) ColorScale(2)=(RelativeTime=0.500000,Color=(B=255,G=255,R=255,A=255)) FadeOutStartTime=2.000000 MaxParticles=300 StartLocationShape=PTLS_Sphere SphereRadiusRange=(Min=1.000000,Max=1.000000) SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000),Y=(Min=0.100000,Max=0.100000),Z=(Min=0.100000,Max=0.100000)) SizeScale(1)=(RelativeTime=0.500000,RelativeSize=0.250000) SizeScale(2)=(RelativeTime=0.750000,RelativeSize=1.000000) StartSizeRange=(X=(Min=750.000000,Max=750.000000),Y=(Min=750.000000,Max=750.000000),Z=(Min=750.000000,Max=750.000000)) ParticlesPerSecond=10.000000 Texture=Texture'kf_fx_trip_t.Misc.smoke_animated' TextureUSubdivisions=8 TextureVSubdivisions=8 StartVelocityRange=(Z=(Min=500.000000,Max=500.000000)) End Object Emitters(2)=SpriteEmitter'MRLWTF.RocketLauncherProjWTFExplosion.SmokeColumnUpwards' AutoDestroy=True LightType=LT_Flicker LightHue=30 LightSaturation=100 LightBrightness=600.000000 LightRadius=600.000000 bNoDelete=False bDynamicLight=True AmbientSound=Sound'Amb_Destruction.Fire.Kessel_Fire_Small_Vehicle' LifeSpan=7.000000 bFullVolume=True SoundVolume=255 SoundRadius=2400.000000 }