class ScrnBoomStickPickup extends BoomStickPickup; defaultproperties { cost=1000 AmmoCost=45 Description="This is my BOOMstick (c) Ash, Evil Dead - Army of Darkness, 1992.|Has been used through the centuries to hunt down Demons, Aliens and Zombies. Now it's time for the ZEDs.|Can shoot from one or two barrels simultaneousely. Single shell reload is avaliable." ItemName="Hunting Shotgun SE" ItemShortName="Boomstick" InventoryType=Class'ScrnBalanceSrv.ScrnBoomStick' }