class ScrnFlareRevolverTrail extends Emitter; defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter0 UniformSize=True ColorScale(0)=(Color=(R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) ColorMultiplierRange=(Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) Opacity=0.330000 FadeOutStartTime=10.000000 CoordinateSystem=PTCS_Relative MaxParticles=1 StartSizeRange=(X=(Min=40.000000,Max=40.000000),Y=(Min=40.000000,Max=40.000000),Z=(Min=40.000000,Max=40.000000)) InitialParticlesPerSecond=1.000000 Texture=Texture'Waterworks_T.General.glow_dam01' LifetimeRange=(Min=0.100000,Max=0.100000) WarmupTicksPerSecond=1.000000 RelativeWarmupTime=30.000000 End Object Emitters(0)=SpriteEmitter'ScrnBalanceSrv.ScrnFlareRevolverTrail.SpriteEmitter0' Begin Object Class=SpriteEmitter Name=SpriteEmitter1 UseColorScale=True FadeOut=True SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True BlendBetweenSubdivisions=True UseSubdivisionScale=True UseRandomSubdivision=True ColorScale(0)=(Color=(R=255)) ColorScale(1)=(RelativeTime=0.303571,Color=(B=128,G=128,R=128,A=255)) ColorScale(2)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255)) ColorScale(3)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128)) ColorMultiplierRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000)) Opacity=0.500000 FadeOutStartTime=0.501500 MaxParticles=50 StartLocationShape=PTLS_Sphere SphereRadiusRange=(Max=1.000000) SpinsPerSecondRange=(X=(Max=0.070000)) StartSpinRange=(X=(Max=1.000000)) SizeScale(0)=(RelativeTime=1.000000,RelativeSize=2.000000) StartSizeRange=(X=(Min=1.000000,Max=7.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000)) ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000) ScaleSizeByVelocityMax=0.000000 DrawStyle=PTDS_Brighten Texture=Texture'kf_fx_trip_t.Misc.smoke_animated' TextureUSubdivisions=8 TextureVSubdivisions=8 SubdivisionEnd=7 SecondsBeforeInactive=30.000000 LifetimeRange=(Min=0.450000,Max=0.850000) StartVelocityRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=2.000000,Max=25.000000)) MaxAbsVelocity=(X=100.000000,Y=100.000000,Z=100.000000) End Object Emitters(1)=SpriteEmitter'ScrnBalanceSrv.ScrnFlareRevolverTrail.SpriteEmitter1' Begin Object Class=SpriteEmitter Name=SpriteEmitter2 UseDirectionAs=PTDU_Up UseColorScale=True FadeOut=True UseRegularSizeScale=False ScaleSizeYByVelocity=True Acceleration=(Z=-250.000000) DampingFactorRange=(X=(Min=0.200000),Y=(Min=0.200000),Z=(Min=0.200000,Max=0.500000)) ColorScale(0)=(Color=(R=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=155,G=155,R=255)) FadeOutStartTime=0.500000 MaxParticles=75 DetailMode=DM_High UseRotationFrom=PTRS_Actor SizeScale(2)=(RelativeTime=0.070000,RelativeSize=1.000000) SizeScale(3)=(RelativeTime=1.000000,RelativeSize=1.000000) StartSizeRange=(X=(Min=0.500000,Max=1.500000),Y=(Min=0.500000,Max=1.500000),Z=(Min=0.500000,Max=1.500000)) ScaleSizeByVelocityMultiplier=(Y=0.020000) DrawStyle=PTDS_Brighten Texture=Texture'KFX.KFSparkHead' TextureUSubdivisions=1 TextureVSubdivisions=1 LifetimeRange=(Min=0.700000,Max=1.000000) StartVelocityRange=(X=(Min=-30.000000,Max=30.000000),Y=(Min=-30.000000,Max=30.000000),Z=(Min=-50.000000,Max=75.000000)) End Object Emitters(2)=SpriteEmitter'ScrnBalanceSrv.ScrnFlareRevolverTrail.SpriteEmitter2' bNoDelete=False bNetTemporary=True Physics=PHYS_Trailer }