class ScrnM79MAmmo extends KFAmmunition; defaultproperties { AmmoPickupAmount=1 MaxAmmo=5 InitialAmount=3 PickupClass=Class'ScrnBalanceSrv.ScrnM79MAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=4,Y1=350,X2=110,Y2=395) ItemName="M79 Healing Grenades" }