class ScrnVestPickup extends KFWeaponPickup abstract notplaceable; var(Shield) int ShieldCapacity; var(Shield) float SpeedModifier; // movement speed modifier. How slower you will move while wearing this shield. In % of default ground speed. var texture TraderInfoTexture; //Image to show in Info defaultproperties { TraderInfoTexture=Texture'KillingFloorHUD.Trader_Weapon_Images.Trader_Vest' Weight=0.000000 cost=0 Description="Kevlar vest. Affords the wearer limited protection from most forms of attack." ItemName="Vest" ItemShortName="Vest" CorrespondingPerkIndex=7 EquipmentCategoryID=5 PickupMessage="You got a Vest" PickupSound=Sound'KF_InventorySnd.Vest_Pickup' StaticMesh=StaticMesh'KillingFloorStatics.Vest' DrawScale3D=(Z=0.400000) TransientSoundVolume=150.000000 CollisionRadius=30.000000 CollisionHeight=5.000000 }