class FFPVentEmitter extends VehicleExhaustEffect; defaultproperties { MaxSpritePPSOne=20 MaxSpritePPSTwo=22 IdleSpritePPSOne=5 IdleSpritePPSTwo=7 Begin Object Class=SpriteEmitter Name=SpriteEmitter1 FadeOut=True FadeIn=True SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True BlendBetweenSubdivisions=True UseRandomSubdivision=True UseVelocityScale=True Acceleration=(X=70.000000,Z=20.000000) ColorScale(0)=(Color=(B=255,G=255,R=255,A=50)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255)) FadeOutStartTime=0.100000 MaxParticles=20 UseRotationFrom=PTRS_Actor SpinsPerSecondRange=(X=(Min=-0.075000,Max=0.075000)) SizeScale(0)=(RelativeSize=0.500000) SizeScale(1)=(RelativeTime=0.070000,RelativeSize=0.500000) SizeScale(2)=(RelativeTime=0.370000,RelativeSize=1.100000) SizeScale(3)=(RelativeTime=1.000000,RelativeSize=2.500000) StartSizeRange=(X=(Min=15.000000,Max=30.000000)) InitialParticlesPerSecond=5.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'Effects_Tex.Vehicles.Gasoline_Smoke' TextureUSubdivisions=2 TextureVSubdivisions=2 SecondsBeforeInactive=0.000000 LifetimeRange=(Min=0.200000,Max=0.300000) StartVelocityRange=(X=(Min=45.000000,Max=300.000000),Y=(Min=-45.000000,Max=45.000000),Z=(Min=-45.000000,Max=45.000000)) VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000)) VelocityScale(1)=(RelativeTime=0.300000,RelativeVelocity=(X=0.200000,Y=1.000000,Z=1.000000)) VelocityScale(2)=(RelativeTime=1.000000,RelativeVelocity=(Y=0.400000,Z=0.400000)) End Object Emitters(0)=SpriteEmitter'ScrnZedPack.FFPVentEmitter.SpriteEmitter1' Begin Object Class=SpriteEmitter Name=SpriteEmitter2 FadeOut=True FadeIn=True AutoReset=True SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True BlendBetweenSubdivisions=True UseRandomSubdivision=True UseVelocityScale=True Acceleration=(X=70.000000,Z=20.000000) ColorScale(0)=(Color=(B=128,G=128,R=128,A=50)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255)) FadeOutStartTime=0.100000 MaxParticles=20 AutoResetTimeRange=(Min=5.000000,Max=10.000000) UseRotationFrom=PTRS_Actor SpinsPerSecondRange=(X=(Min=-0.075000,Max=0.075000)) SizeScale(0)=(RelativeSize=0.500000) SizeScale(1)=(RelativeTime=0.070000,RelativeSize=0.500000) SizeScale(2)=(RelativeTime=0.370000,RelativeSize=1.100000) SizeScale(3)=(RelativeTime=1.000000,RelativeSize=2.500000) StartSizeRange=(X=(Min=11.000000,Max=21.000000)) InitialParticlesPerSecond=5.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'Effects_Tex.Vehicles.Deisel_Smoke' TextureUSubdivisions=2 TextureVSubdivisions=2 SecondsBeforeInactive=0.000000 LifetimeRange=(Min=0.200000,Max=0.300000) StartVelocityRange=(X=(Min=45.000000,Max=300.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-10.000000,Max=10.000000)) VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000)) VelocityScale(1)=(RelativeTime=0.400000,RelativeVelocity=(X=0.150000,Y=1.000000,Z=1.000000)) VelocityScale(2)=(RelativeTime=1.000000,RelativeVelocity=(Y=0.400000,Z=0.400000)) End Object Emitters(1)=SpriteEmitter'ScrnZedPack.FFPVentEmitter.SpriteEmitter2' AutoDestroy=True bNetTemporary=True LifeSpan=8.000000 bHardAttach=False bDirectional=True }