class Emitter_OilFountain extends Emitter; defaultproperties { Begin Object Class=SpriteEmitter Name=OilSplash SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False Acceleration=(Z=-92.500000) ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) MaxParticles=8 Name="Splash" StartLocationRange=(X=(Min=-10.000000,Max=10.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-85.000000,Max=-85.000000)) SpinsPerSecondRange=(X=(Min=0.100000,Max=0.100000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000)) SizeScale(0)=(RelativeTime=1.000000,RelativeSize=2.500000) StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=5.000000,Max=5.000000),Z=(Min=5.000000,Max=5.000000)) InitialParticlesPerSecond=4.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'Pier_T.Particles.OilSplashTex' LifetimeRange=(Min=1.250000,Max=1.250000) StartVelocityRange=(X=(Min=-15.000000,Max=15.000000),Y=(Min=-15.000000,Max=15.000000),Z=(Min=35.000000,Max=50.000000)) End Object Begin Object Class=SpriteEmitter Name=OilDrip UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False Acceleration=(Z=-50.000000) ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) MaxParticles=8 Name="OilStream" SizeScale(0)=(RelativeTime=1.000000,RelativeSize=4.000000) StartSizeRange=(X=(Min=8.000000,Max=10.000000),Y=(Min=1.000000,Max=1.000000),Z=(Min=1.000000,Max=1.000000)) InitialParticlesPerSecond=2.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'Pier_T.Particles.OilDripTex' LifetimeRange=(Min=2.000000,Max=2.000000) StartVelocityRange=(Z=(Min=-10.000000)) End Object Emitters(0)=OilDrip Emitters(1)=OilSplash }