/** * Author: dkanus * Home repo: https://www.insultplayers.ru/git/AcediaFramework/AcediaCore * License: GPL * Copyright 2024 Anton Tarasenko *------------------------------------------------------------------------------ * This file is part of Acedia. * * Acedia is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3 of the License, or * (at your option) any later version. * * Acedia is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Acedia. If not, see . */ class ShapeComponent extends Component abstract; //! Stores data that that describes space that entity occupies inside the world, allowing us //! to detect when two different entities "intersect" with each other. /// Returns whether corresponding entity is capable of colliding other placeables. public function bool IsColliding(); /// Changes whether corresponding entity is capable of colliding other placeables. public function SetColliding(bool newColliding); /// Returns whether corresponding entity is capable of blocking colliding placeables. /// Blocking placeable entities cannot occupy the same space on the map. public function bool IsBlocking(); /// Changes whether corresponding entity is capable of blocking colliding placeables. /// Blocking placeable entities cannot occupy the same space on the map. public function SetBlocking(bool newBlocking); defaultproperties { }