//GKRespawner as part of the GoodKarma package //Build 3 Beta 4.5 Release //By: Jonathan Zepp class GKRespawner extends Actor placeable; var() name respawnTag ; var Actor respawnTarget ; var class GKActor ; simulated event Trigger( Actor Other, Pawn EventInstigator ) { forEach AllActors(GKActor, respawnTarget, respawnTag) (NetKActor(respawnTarget)).respawn() ; } defaultproperties { respawnTag="'" GKActor=Class'GoodKarma.NetKActor' bHidden=True Texture=Texture'GKTextures.ActorSprites.GKRespawner' DrawScale=1.500000 }