// stub KFHumanPawn for hooks class repl_Pawn extends KFHumanPawn_Story; // ============================================================= // remove bile effects simulated function DoHitCamEffects(vector HitDirection, float JarrScale, float BlurDuration, float JarDurationScale ){} // remove burning effects simulated function StartBurnFX(){} // remove blur effect simulated function AddBlur(Float BlurDuration, float Intensity) { if (class'Settings'.default.bRemoveBlur || KFPC == none) return; if (!bUsingHitBlur) { // If we can't handle the post processing shaders, just do an old style motion blur effect if (bUseBlurEffect) { StartingBlurFadeOutTime = BlurDuration; BlurFadeOutTime = StartingBlurFadeOutTime; if (CurrentBlurIntensity < Intensity) { CurrentBlurIntensity = Intensity; } if (!KFPC.PostFX_IsReady()) { if (CameraEffectFound == none) { FindCameraEffect(class 'KFmod.UnderWaterBlur'); } UnderWaterBlur(CameraEffectFound).BlurAlpha = UnderWaterBlur(CameraEffectFound).default.BlurAlpha; } else { KFPC.SetBlur(CurrentBlurIntensity); } } } } // PlayerReplicationInfo is none fix, sp (c) simulated function tick(float DeltaTime) { super(KFPawn).tick(DeltaTime); if (IsLocallyControlled() && !bUsingHitBlur && BlurFadeOutTime > 0) { BlurFadeOutTime -= DeltaTime; DeltaTime = BlurFadeOutTime/StartingBlurFadeOutTime * CurrentBlurIntensity; if (BlurFadeOutTime <= 0) { BlurFadeOutTime = 0; StopHitCamEffects(); } else if (bUseBlurEffect && KFPC!=none && !KFPC.PostFX_IsReady()) { if (CameraEffectFound != none) UnderWaterBlur(CameraEffectFound).BlurAlpha = Lerp(DeltaTime, 255, UnderWaterBlur(CameraEffectFound).default.BlurAlpha); else KFPC.SetBlur(DeltaTime); } } } // ============================================================= // commando skill for everyone function bool ShowStalkers() { // yea, show em bitches if (class'Settings'.default.bShowStalkers) return true; if (KFPlayerReplicationInfo(PlayerReplicationInfo) != none && KFPlayerReplicationInfo(PlayerReplicationInfo).ClientVeteranSkill != none) { return KFPlayerReplicationInfo(PlayerReplicationInfo).ClientVeteranSkill.Static.ShowStalkers(KFPlayerReplicationInfo(PlayerReplicationInfo)); } return false; } function float GetStalkerViewDistanceMulti() { // yea, show em bitches if (class'Settings'.default.bShowStalkers) return 1.0; if (KFPlayerReplicationInfo(PlayerReplicationInfo) != none && KFPlayerReplicationInfo(PlayerReplicationInfo).ClientVeteranSkill != none) { return KFPlayerReplicationInfo(PlayerReplicationInfo).ClientVeteranSkill.Static.GetStalkerViewDistanceMulti(KFPlayerReplicationInfo(PlayerReplicationInfo)); } return 0.0; } // ============================================================= defaultproperties { }