// Zombie Monster for KF Invasion gametype // GOREFAST. // He's speedy, and swings with a Single enlongated arm, affording him slightly more range class ZombieGorefastMix extends ZombieGorefast; simulated function BeginPlay() { LinkSkelAnim(MeshAnimation'GoreFast_Anim'); Super.BeginPlay(); } defaultproperties { Mesh=SkeletalMesh'Scrake_Freak' Skins(0)=Shader'KF_Specimens_Trip_T.scrake_FB' Skins(1)=TexPanner'KF_Specimens_Trip_T.scrake_saw_panner' KFRagdollName="Scrake_Trip" }