class GUIBuyMenuFooter extends ButtonFooter; var localized string CashString; var localized string WeightString; var automated GUIButton b_Cancel; var automated GUIButton spacer1,spacer2; var automated GUILabel l_score, l_weight; function PositionButtons (Canvas C) { /* local int i; local GUIButton b; local float x; for ( i = 0; i < Controls.Length; i++ ) { b = GUIButton(Controls[i]); if ( b != None) { if ( x == 0 ) x = ButtonLeft; else x += GetSpacer(); b.WinLeft = b.RelativeLeft( x, True ); x += b.ActualWidth(); } } */ } function SetPlayerStats(int score, float weight) { if( l_score!=None ) l_score.Caption = CashString$":" @ score; if( l_weight!=None ) l_weight.Caption = WeightString$":" @ int(weight) $ "/" $ int(KFHumanPawn(PlayerOwner().Pawn).MaxCarryWeight); } function SetBuyMode(string buyCaption,bool buyEnabled,bool fillVisible,bool fillEnabled) { /* local bool AutoAmmoEnabled; AutoAmmoEnabled = GUIBuyMenu(PageOwner).CanAutoAmmo(); b_buy.Caption = buyCaption; if(buyEnabled && b_buy.MenuState == MSAT_Disabled) { b_buy.MenuState = MSAT_Blurry; // GUIBuyMenu(PageOwner).ItemsBox.List.Elements[GUIBuyMenu(PageOwner).ItemsBox.List.Index] // // GUIBuyMenu(PageOwner).ItemsBox.List.MenuState = MSAT_Blurry; } else if(!buyEnabled) { b_buy.MenuState = MSAT_Disabled; // GUIBuyMenu(PageOwner).ItemsBox.List.MenuState = MSAT_Disabled; } if(fillEnabled && b_fill.MenuState == MSAT_Disabled) b_fill.MenuState = MSAT_Blurry; else if(!fillEnabled) b_fill.MenuState = MSAT_Disabled; b_fill.bVisible = fillVisible; if(AutoAmmoEnabled && b_AutoAll.MenuState == MSAT_Disabled) b_AutoAll.MenuState = MSAT_Blurry; else if(!AutoAmmoEnabled) b_AutoAll.MenuState = MSAT_Disabled; */ } function bool ButtonsSized(Canvas C) { /* local int i; local GUIButton b; local bool bResult; local string str; local float T, AH, AT; if ( !bPositioned ) return false; bResult = true; str = GetLongestCaption(C); AH = ActualHeight(); AT = ActualTop(); for (i = 0; i < Controls.Length; i++ ) { b = GUIButton(Controls[i]); if ( b != None ) { if ( bAutoSize && bFixedWidth ) { if(b.Caption == "") b.SizingCaption = Left(str,Len(str)/2); else b.SizingCaption = str; } else b.SizingCaption = ""; bResult = bResult && b.bPositioned; if ( bFullHeight ) b.WinHeight = b.RelativeHeight(AH,true); else b.WinHeight = b.RelativeHeight(ActualHeight(ButtonHeight),true); switch ( Justification ) { case TXTA_Left: T = ClientBounds[1]; break; case TXTA_Center: T = (AT + AH / 2) - (b.ActualHeight() / 2); break; case TXTA_Right: T = ClientBounds[3] - b.ActualHeight(); break; } b.WinTop = b.RelativeTop(T, True ); } } return bResult; */ return true; } function float GetButtonLeft() { /* local int i; local GUIButton b; local float TotalWidth, AW, AL; local float FooterMargin; AL = ActualLeft(); AW = ActualWidth(); FooterMargin = GetMargin(); for (i = 0; i < Controls.Length; i++ ) { b = GUIButton(Controls[i]); if ( b != None ) { if ( TotalWidth > 0 ) TotalWidth += GetSpacer(); TotalWidth += b.ActualWidth(); } } if ( Alignment == TXTA_Center ) return (AL + AW) / 2 - FooterMargin / 2 - TotalWidth / 2; if ( Alignment == TXTA_Right ) return (AL + AW - FooterMargin / 2) - TotalWidth; return AL + (FooterMargin / 2); */ return 0.0; } // Finds the longest caption of all the buttons function string GetLongestCaption(Canvas C) { /* local int i; local float XL, YL, LongestW; local string str; local GUIButton b; if ( C == None ) return ""; for ( i = 0; i < Controls.Length; i++ ) { b = GUIButton(Controls[i]); if ( b != None ) { if ( b.Style != None ) b.Style.TextSize(C, b.MenuState, b.Caption, XL, YL, b.FontScale); else C.StrLen( b.Caption, XL, YL ); if ( LongestW == 0 || XL > LongestW ) { str = b.Caption; LongestW = XL; } } } return str; */ return ""; } function bool OnFooterClick(GUIComponent Sender) { if(Sender == b_Cancel) { // GUIBuyMenu(PageOwner).CloseSale(false); } return false; } defaultproperties { CashString="Cash" WeightString="Weight" /* Begin Object Class=GUIButton Name=Purchase Caption="Buy" StyleName="FooterButton" Hint="Buy currently selected weapon" WinWidth=0.112219 WinHeight=0.057242 WinLeft=0.236407 WinTop=-0.001953 RenderWeight=2.000000 TabOrder=3 bBoundToParent=True OnClick=GUIBuyMenuFooter.OnFooterClick OnKeyEvent=Purchase.InternalOnKeyEvent End Object b_Buy=GUIButton'KFGui.GUIBuyMenuFooter.Purchase' */ Begin Object Class=GUIButton Name=Cancel Caption="Done" StyleName="FooterButton" Hint="Exit Trader Menu" WinWidth=0.056777 WinHeight=0.053711 WinLeft=0.942383 WinTop=0.940755 RenderWeight=2.000000 TabOrder=5 bVisible=true OnClick=GUIBuyMenuFooter.OnFooterClick OnKeyEvent=Cancel.InternalOnKeyEvent End Object b_Cancel=GUIButton'KFGui.GUIBuyMenuFooter.Cancel' /* Begin Object Class=GUIButton Name=Complete Caption="Complete" StyleName="FooterButton" Hint="Purchase weapons and save changes." WinWidth=0.092022 WinHeight=0.051756 WinLeft=0.787105 WinTop=0.015971 RenderWeight=2.000000 TabOrder=6 bBoundToParent=True OnClick=GUIBuyMenuFooter.OnFooterClick OnKeyEvent=Complete.InternalOnKeyEvent End Object b_Complete=GUIButton'KFGui.GUIBuyMenuFooter.Complete' Begin Object Class=GUIButton Name=AutoAmmo Caption="AutoAmmo" StyleName="FooterButton" Hint="Fill ammo for all weapons." WinWidth=0.112219 WinHeight=0.058023 WinLeft=0.006149 WinTop=-0.014645 RenderWeight=2.000000 TabOrder=0 bBoundToParent=True OnClick=GUIBuyMenuFooter.OnFooterClick OnKeyEvent=AutoAmmo.InternalOnKeyEvent End Object b_AutoAll=GUIButton'KFGui.GUIBuyMenuFooter.AutoAmmo' Begin Object Class=GUIButton Name=Fill Caption="Fill Up" StyleName="FooterButton" Hint="Fill up on currently selected ammo." WinTop=0.966146 WinLeft=0.250000 WinWidth=0.120000 RenderWeight=2.000000 TabOrder=2 bBoundToParent=True bVisible=False OnClick=GUIBuyMenuFooter.OnFooterClick OnKeyEvent=Fill.InternalOnKeyEvent End Object b_Fill=GUIButton'KFGui.GUIBuyMenuFooter.Fill' Begin Object Class=GUIButton Name=sp StyleName="Footerbutton" WinTop=0.966146 WinLeft=0.220000 WinWidth=0.120000 RenderWeight=2.000000 TabOrder=1 bBoundToParent=True bVisible=False OnKeyEvent=sp.InternalOnKeyEvent End Object spacer1=GUIButton'KFGui.GUIBuyMenuFooter.sp' Begin Object Class=GUIButton Name=sp2 StyleName="Footerbutton" WinTop=0.966146 WinLeft=0.330000 WinWidth=0.120000 RenderWeight=2.000000 TabOrder=4 bBoundToParent=True bVisible=False OnKeyEvent=sp2.InternalOnKeyEvent End Object spacer2=GUIButton'KFGui.GUIBuyMenuFooter.sp2' Begin Object Class=GUILabel Name=PlayerScore Caption="Cash: 0" StyleName="FooterButton" WinTop=0.966146 WinLeft=0.010000 WinHeight=0.033203 End Object // l_score=GUILabel'KFGui.GUIBuyMenuFooter.PlayerScore' */ Begin Object Class=GUILabel Name=playerweight Caption="Weight: 0.0" StyleName="FooterButton" WinTop=0.950120 WinLeft=0.460000 WinHeight=0.040000 WinWidth=0.200000 bVisible=true End Object l_weight=GUILabel'KFGui.GUIBuyMenuFooter.playerweight' //WinWidth=0.299826 //WinHeight=0.058023 //WinLeft=0.70000 //WinTop=0.943197 //StyleName = "EditBox" // WinTop=0.941977 // WinLeft=0.908755 // WinWidth=0.091250 // WinHeight=0.058023 WinTop=0.941977 WinLeft=1.940006 WinWidth=0.057500 WinHeight=0.058023 RenderWeight=0.300000 bVisible=false TabOrder=8 }