class KFTab_DLCWeapons extends KFTab_DLCAll; function ShowPanel(bool bShow) { super.ShowPanel(bShow); } defaultproperties { Begin Object class=KFDLCListBox Name=DLCList WinWidth=0.851529 WinHeight=0.867808 WinLeft=0.072959 WinTop=0.090000 bShowCharacters=false bShowWeapons=true End Object lb_DLC=KFDLCListBox'KFGui.KFTab_DLCWeapons.DLCList' }