//----------------------------------------------------------- // //----------------------------------------------------------- class AxeFireB extends KFMeleeFire; DefaultProperties { MeleeDamage=275 WideDamageMinHitAngle=0.9 ProxySize=0.150000 weaponRange=90.000000 DamagedelayMin=0.76//0.800000 DamagedelayMax=0.76//0.800000 hitDamageClass=Class'KFMod.DamTypeAxe' FireRate=1.333 FireAnim="PowerAttack" BotRefireRate=0.850000 MeleeHitSounds(0)=Sound'KF_AxeSnd.Axe_HitFlesh' HitEffectClass=class'AxeHitEffect' }