//============================================================================= // L85 Pickup. //============================================================================= class BullpupPickup extends KFWeaponPickup; /* simulated function RenderPickupImage(Canvas C) { C.SetPos((C.SizeX - C.SizeY) / 2,0); C.DrawTile( Texture'KillingfloorHUD.ClassMenu.L85', C.SizeY, C.SizeY, 0.0, 0.0, 256, 256); } */ defaultproperties { Weight=6.000000 cost=400 AmmoCost=10 BuyClipSize=40 PowerValue=24 SpeedValue=90 RangeValue=60 Description="Standard issue military rifle. Equipped with an integrated 2X scope." ItemName="Bullpup" ItemShortName="Bullpup" AmmoItemName="5.56 NATO Ammo" AmmoMesh=StaticMesh'KillingFloorStatics.L85Ammo' InventoryType=Class'KFMod.Bullpup' PickupMessage="You got the Bullpup" PickupForce="AssaultRiflePickup" DrawType=DT_StaticMesh StaticMesh=StaticMesh'KF_pickups_Trip.Bullpup_Pickup' DrawScale=1.000000 CollisionRadius=25.000000 CollisionHeight=5.000000 PickupSound=Sound'KF_BullpupSnd.Bullpup_Pickup' EquipmentCategoryID=2 CorrespondingPerkIndex=3 }