class CrossbowPickup extends KFWeaponPickup; #exec OBJ LOAD FILE=KillingFloorWeapons.utx #exec OBJ LOAD FILE=WeaponStaticMesh.usx defaultproperties { cost=800 AmmoCost=20 // Increased in Balance Round 1 BuyClipSize=6 // Increased in Balance Round 1(but has no real effect) Weight=9.000000 // Decreased in Balance Round 7/8 PowerValue=64 SpeedValue=50 RangeValue=100 Description="Recreational hunting weapon, equipped with powerful scope and firing trigger. Exceptional headshot damage." ItemName="Crossbow" ItemShortName="Crossbow" AmmoItemName="Crossbow Bolts" AmmoMesh=StaticMesh'KillingFloorStatics.XbowAmmo' MaxDesireability=0.790000 InventoryType=Class'KFMod.Crossbow' PickupMessage="You got the Xbow." PickupForce="AssaultRiflePickup" StaticMesh=StaticMesh'KF_pickups_Trip.crossbow_pickup' CollisionRadius=25.000000 CollisionHeight=5.000000 PickupSound=Sound'KF_XbowSnd.Xbow_Pickup' EquipmentCategoryID=3 CorrespondingPerkIndex=2 }