class FragAmmoPickup extends KFAmmoPickup; defaultproperties { AmmoAmount=1 InventoryType=Class'KFMod.FragAmmo' RespawnTime=0.000000 PickupMessage="Found some Frag Grenades" DrawType=DT_StaticMesh StaticMesh=StaticMesh'KillingFloorStatics.FragPickup' DrawScale=0.500000 CollisionRadius=10.000000 }