//============================================================================= // GoldenM79Pickup //============================================================================= // //============================================================================= // Killing Floor Source // Copyright (C) 2012 Tripwire Interactive LLC // - Dan Hollinger //============================================================================= class GoldenAK47Pickup extends AK47Pickup; #exec OBJ LOAD FILE=KF_Weapons3rd_Gold_T.utx defaultproperties { Skins(0)=Texture'KF_Weapons3rd_Gold_T.Gold_AK47_3rd' ItemName="Golden AK47" Description="Take a classic AK. Gold plate every visible piece of metal. Engrave the wood for good measure. Serious blingski." ItemShortName="Golden AK47" InventoryType=Class'KFMod.GoldenAK47AssaultRifle' PickupMessage="You got the Golden AK47" PickupForce="AssaultRiflePickup" PickupSound=Sound'KF_AK47Snd.AK47_Pickup' }