// One hander // class GoldenDeagleAltFire extends GoldenDeagleFire; defaultproperties { DamageMin=75 DamageMax=95 FireAnim = "OneHanded" AmmoPerFire=1 FireRate = 0.4 RecoilRate=0.09 FireEndAnim="Idle" ShakeRotMag=(X=120.000000,Y=120.000000,Z=120.000000) ShakeRotRate=(X=10000.000000,Y=10000.000000,Z=10000.000000) ShakeRotTime=2.000000 ShakeOffsetMag=(X=29.000000,Y=29.000000,Z=29.000000) ShakeOffsetRate=(X=1000.000000,Y=1000.000000,Z=1000.000000) ShakeOffsetTime=2.000000 aimerror=150.000000 }