class KFDoorExplodeWood extends KFDoorExplode; defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter95 UseCollision=True FadeOut=True RespawnDeadParticles=False SpinParticles=True UniformSize=True AutomaticInitialSpawning=False UseRandomSubdivision=True Acceleration=(Z=-1500.000000) DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000)) ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) FadeOutStartTime=3.000000 MaxParticles=20 Name="SpriteEmitter95" StartLocationRange=(Z=(Max=128.000000)) SpinsPerSecondRange=(Y=(Min=0.050000,Max=0.100000),Z=(Min=0.050000,Max=0.100000)) StartSpinRange=(X=(Min=-0.500000,Max=0.500000),Y=(Max=1.000000),Z=(Max=1.000000)) StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=5.000000,Max=5.000000),Z=(Min=5.000000,Max=5.000000)) InitialParticlesPerSecond=5000.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'Effects_Tex.BulletHits.woodchunksfinal' TextureUSubdivisions=2 TextureVSubdivisions=2 StartVelocityRange=(X=(Min=-500.000000,Max=500.000000),Y=(Min=-500.000000,Max=500.000000),Z=(Min=500.000000,Max=500.000000)) End Object Emitters(0)=SpriteEmitter'SpriteEmitter95' Begin Object Class=SpriteEmitter Name=SpriteEmitter96 UseColorScale=True RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False BlendBetweenSubdivisions=True ColorScale(0)=(Color=(B=155,G=180,R=205,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=70,G=82,R=100,A=255)) MaxParticles=4 Name="SpriteEmitter96" SpinsPerSecondRange=(X=(Min=0.050000,Max=0.100000),Y=(Min=0.050000,Max=0.100000),Z=(Min=0.050000,Max=0.100000)) StartSpinRange=(X=(Max=1.000000),Y=(Max=1.000000),Z=(Max=1.000000)) SizeScale(0)=(RelativeSize=3.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=10.000000) StartSizeRange=(X=(Min=50.000000,Max=50.000000),Y=(Min=50.000000,Max=50.000000),Z=(Min=50.000000,Max=50.000000)) InitialParticlesPerSecond=5000.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'kf_fx_trip_t.Misc.smoke_animated' TextureUSubdivisions=8 TextureVSubdivisions=8 StartVelocityRange=(X=(Min=-150.000000,Max=150.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=500.000000,Max=1000.000000)) VelocityLossRange=(X=(Min=1.000000,Max=5.000000),Y=(Min=1.000000,Max=5.000000),Z=(Min=1.000000,Max=5.000000)) End Object Emitters(1)=SpriteEmitter'SpriteEmitter96' Begin Object Class=SpriteEmitter Name=SpriteEmitter97 UseColorScale=True RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False BlendBetweenSubdivisions=True ColorScale(0)=(Color=(B=70,G=82,R=100,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=155,G=180,R=205,A=255)) FadeOutStartTime=4.000000 CoordinateSystem=PTCS_Relative Name="SpriteEmitter97" StartLocationRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000)) StartLocationShape=PTLS_Polar StartLocationPolarRange=(X=(Min=-128.000000,Max=128.000000),Y=(Min=-128.000000,Max=128.000000)) AlphaRef=4 SpinsPerSecondRange=(X=(Min=-0.100000,Max=0.100000)) StartSpinRange=(X=(Min=-1.000000,Max=1.000000)) SizeScale(0)=(RelativeSize=2.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=6.000000) StartSizeRange=(X=(Min=50.000000)) InitialParticlesPerSecond=1000.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'kf_fx_trip_t.Misc.smoke_animated' TextureUSubdivisions=8 TextureVSubdivisions=8 LifetimeRange=(Min=3.000000) InitialDelayRange=(Max=0.100000) StartVelocityRange=(X=(Min=-600.000000,Max=600.000000),Y=(Min=-600.000000,Max=600.000000),Z=(Max=50.000000)) StartVelocityRadialRange=(Min=100.000000,Max=200.000000) VelocityLossRange=(X=(Min=1.000000,Max=3.000000),Y=(Min=1.000000,Max=3.000000)) RotateVelocityLossRange=True GetVelocityDirectionFrom=PTVD_AddRadial End Object Emitters(2)=SpriteEmitter'SpriteEmitter97' }