class KFLawMuzzFlash extends Emitter; defaultproperties { Begin Object Class=SpriteEmitter Name=LAWMuzzFlashEmitter FadeOut=True SpinParticles=True BlendBetweenSubdivisions=True ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) FadeOutStartTime=0.037500 CoordinateSystem=PTCS_Relative MaxParticles=3 Name="LAWMuzzFlashEmitter" StartLocationOffset=(X=8.000000) SpinsPerSecondRange=(X=(Max=0.200000)) StartSpinRange=(X=(Max=0.500000)) StartSizeRange=(X=(Min=25.000000,Max=35.000000)) InitialParticlesPerSecond=5000.000000 Texture=Texture'PatchTex.Common.1PMuzzFlashSkin' TextureUSubdivisions=1 TextureVSubdivisions=1 LifetimeRange=(Min=0.10000,Max=0.10000) RespawnDeadParticles=False AutomaticInitialSpawning=False End Object Emitters(0) = SpriteEmitter'LAWMuzzFlashEmitter' bHardAttach=true bNoDelete=false bBlockActors=false bCollideActors=false RemoteRole=ROLE_None Physics=PHYS_None }