//----------------------------------------------------------- // //----------------------------------------------------------- class Katana extends KFMeleeGun; DefaultProperties { SkinRefs(0)="KF_Weapons2_Trip_T.melee.Katana_cmb" bKFNeverThrow=false weaponRange=90.000000 BloodyMaterialRef="KF_Weapons2_Trip_T.melee.Katana_Bloody_cmb" BloodSkinSwitchArray=0 bSpeedMeUp=True //WeaponIdleMovementAnim="IdleMoveSyringe" Weight=3.000000 FireModeClass(0)=Class'KFMod.KatanaFire' FireModeClass(1)=Class'KFMod.KatanaFireB' SelectSoundRef="KF_KatanaSnd.Katana_Select" Description="An incredibly sharp katana sword." Priority=110 SmallViewOffset=(X=0.000000,Y=0.000000,Z=0.000000) GroupOffset=4 PickupClass=Class'KFMod.KatanaPickup' PlayerViewOffset=(X=0.000000,Y=0.000000,Z=0.000000) BobDamping=8.000000 AttachmentClass=Class'KFMod.KatanaAttachment' IconCoords=(X1=246,Y1=80,X2=332,Y2=106) ItemName="Katana" MeshRef="KF_Weapons2_Trip.Katana_Trip" AmbientGlow=0 AIRating=0.4 CurrentRating=0.6 DisplayFOV=75.000000 StandardDisplayFOV=75.0 HudImageRef="KillingFloor2HUD.WeaponSelect.katana_unselected" SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Katana" TraderInfoTexture=texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Katana' // Achievement Helpers bIsTier2Weapon=true }