//============================================================================= // Low gore Bloat bile explosion //============================================================================= // Killing Floor Source // Copyright (C) 2009 Tripwire Interactive LLC // Christian "schneidzekk" Schneider //============================================================================= class LowGoreBileExplosion extends FleshHitEmitter; defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter103 FadeOut=True RespawnDeadParticles=False UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False Acceleration=(Z=-500.000000) FadeOutStartTime=0.200000 MaxParticles=2 Name="SpriteEmitter103" SizeScale(1)=(RelativeTime=0.070000,RelativeSize=1.000000) SizeScale(2)=(RelativeTime=1.000000,RelativeSize=2.000000) InitialParticlesPerSecond=1000.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'kf_fx_trip_t.Gore.bloat_explode_blood_alt' LifetimeRange=(Min=1.000000,Max=1.000000) StartVelocityRange=(X=(Min=-50.000000,Max=50.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=150.000000,Max=300.000000)) End Object Emitters(0)=SpriteEmitter'SpriteEmitter103' AutoDestroy=False bUnlit=false bDirectional=True bNoDelete=false RemoteRole=ROLE_None LifeSpan=10 }