class MAC10Attachment extends KFWeaponAttachment; defaultproperties { mMuzFlashClass=Class'ROEffects.MuzzleFlash3rdMP' mTracerClass=Class'KFMod.KFNewTracer' mShellCaseEmitterClass=Class'KFMod.KFShellSpewer' ShellEjectBoneName="Shell_eject" MovementAnims(0)="JogF_Mac10" MovementAnims(1)="JogB_Mac10" MovementAnims(2)="JogL_Mac10" MovementAnims(3)="JogR_Mac10" TurnLeftAnim="TurnL_Mac10" TurnRightAnim="TurnR_Mac10" CrouchAnims(0)="CHWalkF_Mac10" CrouchAnims(1)="CHWalkB_Mac10" CrouchAnims(2)="CHWalkL_Mac10" CrouchAnims(3)="CHWalkR_Mac10" WalkAnims(0)="WalkF_Mac10" WalkAnims(1)="WalkB_Mac10" WalkAnims(2)="WalkL_Mac10" WalkAnims(3)="WalkR_Mac10" CrouchTurnRightAnim="CH_TurnR_Mac10" CrouchTurnLeftAnim="CH_TurnL_Mac10" IdleCrouchAnim="CHIdle_Mac10" IdleWeaponAnim="Idle_Mac10" IdleRestAnim="Idle_Mac10" IdleChatAnim="Idle_Mac10" IdleHeavyAnim="Idle_Mac10" IdleRifleAnim="Idle_Mac10" FireAnims(0)="Fire_Mac10" FireAnims(1)="Fire_Mac10" FireAnims(2)="Fire_Mac10" FireAnims(3)="Fire_Mac10" FireAltAnims(0)="IS_Fire_Mac10" FireAltAnims(1)="IS_Fire_Mac10" FireAltAnims(2)="IS_Fire_Mac10" FireAltAnims(3)="IS_Fire_Mac10" FireCrouchAnims(0)="CHFire_Mac10" FireCrouchAnims(1)="CHFire_Mac10" FireCrouchAnims(2)="CHFire_Mac10" FireCrouchAnims(3)="CHFire_Mac10" FireCrouchAltAnims(0)="CHFire_Mac10" FireCrouchAltAnims(1)="CHFire_Mac10" FireCrouchAltAnims(2)="CHFire_Mac10" FireCrouchAltAnims(3)="CHFire_Mac10" HitAnims(0)="HitF_Mac10" HitAnims(1)="HitB_Mac10" HitAnims(2)="HitL_Mac10" HitAnims(3)="HitR_Mac10" PostFireBlendStandAnim="Blend_Mac10" PostFireBlendCrouchAnim="CHBlend_Mac10" WeaponAmbientScale=2.000000 bRapidFire=True bAltRapidFire=True SplashEffect=Class'ROEffects.BulletSplashEmitter' CullDistance=5000.000000 MeshRef="KF_Weapons3rd2_Trip.mac10_3rd" }