//----------------------------------------------------------- // //----------------------------------------------------------- class MacheteFireB extends KFMeleeFire; DefaultProperties { FireAnim="PowerAttack" MeleeDamage=130 WideDamageMinHitAngle=0.65 ProxySize=0.120000 DamagedelayMin=0.710000 DamagedelayMax=0.710000 hitDamageClass=Class'KFMod.DamTypeMachete' FireRate=1.1000 BotRefireRate=0.710000 MeleeHitSounds(0)=Sound'KF_AxeSnd.Axe_HitFlesh' HitEffectClass=class'KnifeHitEffect' }