//============================================================================= // Tracer Bullet //============================================================================= class NailGunTracer extends pclSmoke; defaultproperties { //Style=STY_Translucent Style=STY_Additive mParticleType=PT_Stream mDirDev=(X=0.000000,Y=0.000000,Z=0.000000) mPosDev=(X=0.000000,Y=0.000000,Z=0.000000) mLifeRange(0)=0.1 mLifeRange(1)=0.1 mSpeedRange(0)=0.000000 mSpeedRange(1)=0.000000 mSizeRange(0)=5.000000 mSizeRange(1)=5.000000 mRegen=True mRegenRange(0)=60.000000 mRegenRange(1)=60.000000 mRegenDist=0.000000 mStartParticles=0 mAttenuate=true mMaxParticles=40 mGrowthRate=-0.5 Skins(0)=Texture'kf_fx_trip_t.Misc.NailTrailT' Physics=PHYS_Trailer lifespan=2.9 mNumTileColumns=1 mNumTileRows=1 mColorRange(0)=(B=128,G=128,R=128,A=64) mColorRange(1)=(B=128,G=128,R=128,A=64) mSpawnVecB=(X=20.0,Y=0.0,Z=0.0) }