//----------------------------------------------------------- // //----------------------------------------------------------- class ScytheFireB extends KFMeleeFire; defaultproperties { MeleeDamage=330 ProxySize=0.150000 weaponRange=105.000000 DamagedelayMin=0.95000 DamagedelayMax=0.95000 hitDamageClass=Class'KFMod.DamTypeScythe' MeleeHitSounds(0)=SoundGroup'KF_AxeSnd.Axe_HitFlesh' HitEffectClass=Class'KFMod.ScytheHitEffect' FireAnim="PowerAttack" FireRate=1.50000 BotRefireRate=0.850000 bWaitForRelease=True WideDamageMinHitAngle=0.6 }