class yachtBoatWaterTrail extends NetworkEmitter; defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter14 Disabled=True ResetOnTrigger=True FadeOut=True FadeIn=True SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True BlendBetweenSubdivisions=True UseRandomSubdivision=True UseVelocityScale=True Acceleration=(Z=-600.000000) ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) FadeOutStartTime=0.500000 MaxParticles=3 Name="SpriteEmitter14" UseRotationFrom=PTRS_Actor StartSpinRange=(X=(Min=0.500000,Max=0.500000)) SizeScale(0)=(RelativeSize=2.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=5.000000) StartSizeRange=(X=(Min=10.000000,Max=14.000000)) InitialParticlesPerSecond=500.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'Effects_Tex.BulletHits.watersplashcloud' LifetimeRange=(Min=1.500000,Max=1.500000) StartVelocityRange=(X=(Min=150.000000,Max=250.000000),Y=(Min=-10.000000,Max=10.000000),Z=(Min=-10.000000,Max=10.000000)) VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000)) VelocityScale(1)=(RelativeTime=0.205000,RelativeVelocity=(X=0.100000,Y=0.500000,Z=0.500000)) VelocityScale(2)=(RelativeTime=1.000000,RelativeVelocity=(X=0.150000,Y=0.100000,Z=0.100000)) End Object Emitters(0)=SpriteEmitter'SpriteEmitter14' Begin Object Class=SpriteEmitter Name=SpriteEmitter22 Disabled=True ResetOnTrigger=True FadeOut=True FadeIn=True UniformSize=True UseRandomSubdivision=True Acceleration=(Z=-500.000000) ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) Opacity=0.500000 FadeOutStartTime=0.400000 MaxParticles=35 Name="SpriteEmitter22" UseRotationFrom=PTRS_Actor StartSizeRange=(X=(Min=0.500000,Max=0.750000)) InitialParticlesPerSecond=300.000000 DrawStyle=PTDS_Brighten Texture=Texture'Effects_Tex.Smoke.Sparks' TextureUSubdivisions=2 TextureVSubdivisions=2 LifetimeRange=(Min=1.000000,Max=1.000000) StartVelocityRange=(X=(Min=200.000000,Max=400.000000),Y=(Min=-150.000000,Max=150.000000),Z=(Min=-150.000000,Max=150.000000)) End Object Emitters(1)=SpriteEmitter'SpriteEmitter22' Begin Object Class=SpriteEmitter Name=SpriteEmitter24 Disabled=True ResetOnTrigger=True FadeOut=True FadeIn=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True BlendBetweenSubdivisions=True UseRandomSubdivision=True ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) MaxParticles=1 Name="SpriteEmitter24" UseRotationFrom=PTRS_Actor SizeScale(1)=(RelativeTime=1.000000,RelativeSize=2.000000) StartSizeRange=(X=(Min=25.000000,Max=40.000000)) InitialParticlesPerSecond=100.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'Effects_Tex.BulletHits.watersplatter2' TextureUSubdivisions=2 TextureVSubdivisions=2 LifetimeRange=(Min=0.500000,Max=0.500000) End Object Emitters(2)=SpriteEmitter'SpriteEmitter24' Begin Object Class=SpriteEmitter Name=SpriteEmitter27 Disabled=True ResetOnTrigger=True FadeOut=True FadeIn=True SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True BlendBetweenSubdivisions=True UseRandomSubdivision=True UseVelocityScale=True Acceleration=(Z=-700.000000) ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) FadeOutStartTime=0.500000 MaxParticles=3 Name="SpriteEmitter27" StartLocationRange=(X=(Min=-10.000000,Max=10.000000)) UseRotationFrom=PTRS_Actor StartSpinRange=(X=(Min=0.500000,Max=0.500000)) SizeScale(0)=(RelativeSize=2.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=3.000000) StartSizeRange=(X=(Min=10.000000,Max=15.000000)) InitialParticlesPerSecond=500.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'Effects_Tex.BulletHits.watersplashcloud' LifetimeRange=(Min=1.500000,Max=1.500000) StartVelocityRange=(X=(Min=250.000000,Max=300.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-50.000000,Max=50.000000)) VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000)) VelocityScale(1)=(RelativeTime=0.205000,RelativeVelocity=(X=0.100000,Y=0.500000,Z=0.500000)) VelocityScale(2)=(RelativeTime=1.000000,RelativeVelocity=(X=0.150000,Y=0.100000,Z=0.100000)) End Object Emitters(3)=SpriteEmitter'SpriteEmitter27' Begin Object Class=SpriteEmitter Name=SpriteEmitter29 Disabled=True ResetOnTrigger=True FadeOut=True FadeIn=True SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True BlendBetweenSubdivisions=True UseRandomSubdivision=True UseVelocityScale=True ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) MaxParticles=3 Name="SpriteEmitter29" UseRotationFrom=PTRS_Actor SpinsPerSecondRange=(X=(Min=0.150000,Max=0.150000)) SizeScale(0)=(RelativeSize=0.500000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000) StartSizeRange=(X=(Min=15.000000,Max=25.000000)) InitialParticlesPerSecond=100.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'Effects_Tex.BulletHits.watersplatter2' TextureUSubdivisions=2 TextureVSubdivisions=2 LifetimeRange=(Min=0.750000,Max=0.750000) StartVelocityRange=(X=(Min=250.000000,Max=300.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-50.000000,Max=50.000000)) VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000)) VelocityScale(1)=(RelativeTime=0.475000,RelativeVelocity=(X=0.100000,Y=0.200000,Z=0.200000)) VelocityScale(2)=(RelativeTime=1.000000) End Object Emitters(4)=SpriteEmitter'SpriteEmitter29' Begin Object Class=SpriteEmitter Name=SpriteEmitter30 Disabled=True ResetOnTrigger=True FadeOut=True FadeIn=True SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True BlendBetweenSubdivisions=True UseRandomSubdivision=True UseVelocityScale=True ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) MaxParticles=3 Name="SpriteEmitter30" UseRotationFrom=PTRS_Actor SpinsPerSecondRange=(X=(Min=0.050000,Max=0.050000)) SizeScale(0)=(RelativeSize=0.500000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000) StartSizeRange=(X=(Min=10.000000,Max=20.000000)) InitialParticlesPerSecond=100.000000 DrawStyle=PTDS_AlphaBlend Texture=Texture'Effects_Tex.BulletHits.watersplatter2' TextureUSubdivisions=2 TextureVSubdivisions=2 LifetimeRange=(Min=0.750000,Max=0.750000) StartVelocityRange=(X=(Min=250.000000,Max=300.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-50.000000,Max=50.000000)) VelocityScale(0)=(RelativeVelocity=(X=1.000000,Y=1.000000,Z=1.000000)) VelocityScale(1)=(RelativeTime=0.475000,RelativeVelocity=(X=0.100000,Y=0.200000,Z=0.200000)) VelocityScale(2)=(RelativeTime=1.000000) End Object Emitters(5)=SpriteEmitter'SpriteEmitter30' bNetTemporary=True RemoteRole=ROLE_None bNoDelete=false DrawScale = 1.0 }