/* Dummy_JoggingWeapon -------------------------------------------------------------- This is basically just a dummy inventory class that KF pawns can hold when they are supposed to not be holding any weapon. It's necessary since there isn't any real support in the KF Pawn Animation / Weapon attachment code for that. While carrying this weapon your dude looks like he is Jogging with his arms at his sides. Author : Alex Quick -------------------------------------------------------------- */ class Dummy_JoggingWeapon extends KFWeapon HideDropdown; simulated function String GetHumanReadableName() { return ""; } defaultproperties { Weight=0 FireModeClass(0)=Class'KFMod.NoFire' FireModeClass(1)=Class'KFMod.NoFire' InventoryGroup = 0 bKFNeverThrow=True AttachmentClass = class 'Dummy_JoggingAttachment' }