class Emitter_VialBreak extends Emitter; defaultproperties { // Glass Begin Object Class=SpriteEmitter Name=SpriteEmitter75 FadeOut=True RespawnDeadParticles=False UseRevolution=True SpinParticles=True UniformSize=True AutomaticInitialSpawning=False UseRandomSubdivision=True Acceleration=(Z=-150.000000) FadeOutStartTime=1.000000 MaxParticles=6 StartLocationRange=(X=(Min=-5.000000,Max=5.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=5.000000,Max=10.000000)) SpinsPerSecondRange=(X=(Min=0.100000,Max=0.500000),Y=(Min=0.100000,Max=0.500000)) StartSpinRange=(X=(Max=16000.000000),Y=(Max=16000.000000),Z=(Max=16000.000000)) StartSizeRange=(X=(Min=5.000000,Max=10.000000),Y=(Min=5.000000,Max=10.000000)) InitialParticlesPerSecond=1000.000000 Texture=Texture'Effects_Tex.BulletHits.brokenglass_chunks_01' TextureUSubdivisions=2 TextureVSubdivisions=2 LifetimeRange=(Min=1.500000,Max=1.500000) StartVelocityRange=(X=(Min=-30.000000,Max=30.000000),Y=(Min=-30.000000,Max=30.000000),Z=(Min=45.000000,Max=55.000000)) End Object Emitters(0)=SpriteEmitter'SpriteEmitter75' // DNA Goo Begin Object Class=SpriteEmitter Name=SpriteEmitter76 FadeOut=True RespawnDeadParticles=False SpinParticles=True UseSizeScale=True UseRegularSizeScale=False UniformSize=True AutomaticInitialSpawning=False UseRandomSubdivision=True Acceleration=(Z=-100.000000) FadeOutStartTime=1.000000 MaxParticles=5 StartLocationRange=(X=(Min=-5.000000,Max=5.000000),Y=(Min=-5.000000,Max=5.000000),Z=(Min=-10.000000,Max=0.000000)) UseRotationFrom=PTRS_Normal StartSpinRange=(X=(Max=16000.000000),Y=(Max=16000.000000)) SizeScale(0)=(RelativeSize=1.000000) SizeScale(1)=(RelativeTime=1.000000,RelativeSize=10.000000) StartSizeRange=(X=(Min=5.000000,Max=5.000000),Y=(Min=5.000000,Max=5.000000)) InitialParticlesPerSecond=10000.000000 DrawStyle=PTDS_Modulated Texture=Texture'kf_fx_trip_t.Misc.Vomit_Splat_E' TextureUSubdivisions=1 TextureVSubdivisions=1 LifetimeRange=(Min=1.500000,Max=1.500000) StartVelocityRange=(X=(Min=-20.000000,Max=20.000000),Y=(Min=-20.000000,Max=20.000000),Z=(Min=15.000000,Max=25.000000)) End Object Emitters(1)=SpriteEmitter'SpriteEmitter76' bNoDelete=False }