/* -------------------------------------------------------------- Msg_NitroglycerinNotification -------------------------------------------------------------- Local Message class for the Nitroglycerin -------------------------------------------------------------- */ class Msg_NitroglycerinNotification extends WaitingMessage; var localized string NitroglycerinPickedUpString; var localized string NitroglycerinDroppedString; static function string GetString( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) { switch(Switch) { case 1 : // Someone picked up the Nitroglycerin return RelatedPRI_1.PlayerName@default.NitroglycerinPickedUpString ; case 2 : // Someone dropped the Nitroglycerin return RelatedPRI_1.PlayerName@default.NitroglycerinDroppedString ; } } static function GetPos(int Switch, out EDrawPivot OutDrawPivot, out EStackMode OutStackMode, out float OutPosX, out float OutPosY) { OutDrawPivot = default.DrawPivot; OutStackMode = default.StackMode; OutPosX = default.PosX; OutPosY = 0.7; } static function float GetLifeTime(int Switch) { return default.LifeTime; } static function int GetFontSize(int Switch, PlayerReplicationInfo RelatedPRI1, PlayerReplicationInfo RelatedPRI2, PlayerReplicationInfo LocalPlayer) { return 2; } defaultproperties { Lifetime=4 DrawColor=(R=255,G=25,B=25) NitroglycerinPickedUpString = "picked up the Nitroglycerin" NitroglycerinDroppedString = "dropped the Nitroglycerin" }