/* -------------------------------------------------------------- Action_RestartFromCheckPoint -------------------------------------------------------------- This Action forces players to respawn from the last activated checkpoint Author : Alex Quick -------------------------------------------------------------- */ class ObjAction_RestartFromCheckPoint extends KF_ObjectiveAction editinlinenew HideCategories(KF_ObjectiveAction); function ExecuteAction(Controller ActionInstigator) { Super.ExecuteAction(ActionInstigator); GetObjOwner().StoryGI.RestartEveryone() ; } DefaultProperties { }