/* -------------------------------------------------------------- Pickup_Thermite -------------------------------------------------------------- */ class Pickup_Thermite extends KF_StoryInventoryPickup; defaultproperties { DrawScale = 0.6 StaticMesh = StaticMesh'KF_Swansong_SM.Metro.SM_Thermite' bRenderIconThroughWalls = false bRender1PMesh = false CollisionRadius = 40 CollisionHeight = 10 bOrientOnSlope=false MaxHeldCopies = 1 PrePivot=(X=0,Y=0,Z=18) UV2Texture = FadeColor'PatchTex.Common.PickupOverlay' CarriedMaterial = Texture 'KF_Swansong_Tex.Icons.Thermite_Icon_64' GroundMaterial = Colormodifier 'FrightYard_T.RemotePickupGroundIco_cm' InventoryType = class 'Inv_Thermite' MessageClass = class 'Msg_ThermiteNotification' }