/* -------------------------------------------------------------- Story_SceneManager -------------------------------------------------------------- Custom SceneManager class for use in Killing Floor 'Story' maps. Author : Alex Quick -------------------------------------------------------------- */ class Story_SceneManager extends SceneManager; /* Matinee is broken in network play so just dont let the Scene start if we're on a server */ function Trigger( actor Other, Pawn EventInstigator ) { if(Level.NetMode == NM_Standalone) { Super.Trigger(other,EventInstigator); } }