class CowboyMagnum extends ScrnMagnum44Pistol; #exec obj load file="LaSGunSkins_T.utx" defaultproperties { SkinRefs(0)="LaSGunSkins_T.first.Revolver_cmb" PickupClass=Class'LaSGunSkins.CowboyMagnumPickup' AttachmentClass=Class'LaSGunSkins.CowboyMagnumAttachment' }