class GoldenM7A3 extends ScrnM7A3MMedicGun; #exec obj load file="LaSGunSkins_T.utx" defaultproperties { SkinRefs(0)="LaSGunSkins_T.Golden.Golden_M7A3_cmb" PickupClass=Class'LaSGunSkins.GoldenM7A3Pickup' AttachmentClass=Class'LaSGunSkins.GoldenM7A3Attachment' }