class GoldenMP7 extends ScrnMP7MMedicGun; #exec obj load file="LaSGunSkins_T.utx" defaultproperties { SkinRefs(0)="LaSGunSkins_T.Golden.Golden_MP7_cmb" PickupClass=Class'LaSGunSkins.GoldenMP7Pickup' AttachmentClass=Class'LaSGunSkins.GoldenMP7Attachment' }