class xKillerMessagePlus extends LocalMessage; var(Message) localized string YouKilled; var(Message) localized string YouKilledTrailer; static function string GetString( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) { if (RelatedPRI_1 == None) return ""; if (RelatedPRI_2 == None) return ""; if (RelatedPRI_2.PlayerName != "") return Default.YouKilled@RelatedPRI_2.PlayerName@Default.YouKilledTrailer; } defaultproperties { bFadeMessage=True bIsUnique=True DrawColor=(R=0,G=160,B=255,A=255) FontSize=0 StackMode=SM_Down PosY=0.10 YouKilled="You killed" YouKilledTrailer="" }